Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.
Leading game developer and publisher, Lilith Games, creates influential gaming experiences for players around the world. Experiencing strong growth, Lilith needed a human-centric, inspiring work environment for its expanding Shanghai workforce. To help Lilith’s people relocate into a new space that fit their evolving needs, we designed an innovative 20,000 sq-m work environment across three buildings.
Combining expertise from workplace strategists, designers, technologists and build experts, we generated an inventive design concept to inspire and engage. This hinged on nine different art forms including video gaming, theatre, literature, sculpture and architecture. Art installations on each floor provide wayfinding, while curated furniture and customised environmental art offer visual detail.
The functional space planning focuses on staff wellness and was informed by a series of workplace studies to understand user behaviours, work patterns and organisational culture. ‘Tatami areas’ with curtains on multiple floors provide accessible, private spaces for lunchtime napping, doubling as informal collaboration areas. Pantries and snack shelves sit at the front-of-house by a window to encourage movement and wellbeing. Curated greenery, ergonomic furniture and height-adjustable workstations prioritise a healthy, considered work experience.
To support Lilith’s culture of life-long learning and hobby-based communities, the workplace includes a music room, photo studio, film screening room and games room. A fully-equipped gym and a cat room (uniquely designed to support Lilith’ pet-friendly culture) allow staff to de-stress and regain creative energy. A spacious, two-storey café supports social events and informal working with artistically designed lighting, furniture and greenery.
Combining research and creation functions, the workspace supports both work and learning with training facilities, a research & observation room, a recording studio and more. Guided by principles of wellness and creativity, the new work environment cultivates gaming innovation while reflecting Lilith’s youth culture.